Ubisoft Hasbro Game Night by Hasbro
$26.47
Ubisoft Hasbro Game Night by Hasbro Price comparison
- All prices mentioned above are in United States dollar.
- This product is available at Walmart.com, Amazon.com.
- At walmart.com you can purchase Better Homes & Gardens B10 LED Light Bulb, 3.5W (40W Equivalent) Dimmable Daylight E12 Base, 4 Pack for only $11.44
- The lowest price of SOUTHWIRE COMPANY LL 63947655 Romex Type Nm-B Wg Non-Metallic Wire, 250 ft. 12/3, Yellow was obtained on July 11, 2026 21:45.
Ubisoft Hasbro Game Night by Hasbro Price History
Ubisoft Hasbro Game Night by Hasbro Description
Ubisoft Hasbro Game Night by Hasbro: Unleash Family Fun
Looking for the ultimate gaming experience for family night? The Ubisoft Hasbro Game Night for Nintendo Switch is the perfect blend of classic board games and modern gameplay. This exciting video game was released on November 13, 2018, and offers a variety of entertaining challenges that can be enjoyed by players of all ages. It’s the perfect addition to any game enthusiast’s library and is a fantastic way to bond with friends and family. Explore everything this fun-filled game has to offer, including price comparisons and player reviews!
Main Features and Benefits
- Diverse Game Selection: Enjoy multiple iconic Hasbro games including Monopoly, Trivial Pursuit, and Risk, all in one package. It caters to everyone’s tastes, whether you love trivia or strategic board gaming.
- Easy-to-Use Interface: The user-friendly controls make it simple to navigate through the various games and options, providing a seamless gaming experience for new and seasoned players.
- Multiplayer Capabilities: Gather family and friends for epic multiplayer sessions. Up to four players can compete against each other, ensuring laughter and fun abound.
- Seasonal Content: Delve into seasonal game modes and challenges that keep gameplay fresh and engaging. This ensures that replayability is high throughout the year.
- Fun for All Ages: Suitable for players aged 10 and above, it’s a great way to introduce younger players to classic gamesβwithout the mess of physical pieces!
Price Comparison Across Suppliers
The Ubisoft Hasbro Game Night is competitively priced across various retailers. As of our latest data, prices vary from $29.99 to $49.99, depending on the supplier and any ongoing sales. By comparing prices on our site, you can ensure you get the best deal. Don’t miss out on potential savings by checking multiple sources!
6-Month Price History Trends
Analyzing the price history chart, you will notice an interesting trend. The game saw fluctuations in its pricing, particularly around holiday seasons, which led to increased demand and brief price hikes. History indicates that prices were most stable during the early months of the year, making it a great time for potential buyers. Check back often as prices may drop during special promotional events!
Customer Reviews: What Players Are Saying
Customer feedback plays a crucial role in determining product quality. Here’s a summary of what players are saying about the Ubisoft Hasbro Game Night:
- Positive Aspects: Users rave about the variety of games included, stating that the smooth integration of classic board games into a digital format is well-executed. Many reviews highlight that it successfully brings families together for memorable game nights.
- Drawbacks: Some players mentioned occasional connectivity issues during multiplayer sessions and wished for additional game content. However, most agree that these shortcomings are minor compared to the overall enjoyment the game provides.
Explore Unboxing and Review Videos
If you’re eager to see the game in action, you can check out various unboxing and review videos available online. These provide in-depth looks at gameplay mechanics, graphics, and other features, helping you make an informed purchase. Visual demonstrations will show how this game brings classic Hasbro fun to life.
Your Next Game Night Awaits!
The Ubisoft Hasbro Game Night for Nintendo Switch combines nostalgia with innovation, making it a must-have for family gatherings. Whether you’re enjoying the thrill of Monopoly or testing your knowledge with Trivial Pursuit, this game delivers endless entertainment. With comprehensive price comparisons available, you can snag this game at the best price, ensuring that you can enjoy quality time without breaking the bank.
Enhance your game collection today by diving into the world of Ubisoft Hasbro Game Night. Don’t wait! Compare prices now!
Ubisoft Hasbro Game Night by Hasbro Specification
Specification: Ubisoft Hasbro Game Night by Hasbro
|
Ubisoft Hasbro Game Night by Hasbro Reviews (13)
13 reviews for Ubisoft Hasbro Game Night by Hasbro
Only logged in customers who have purchased this product may leave a review.






Donato –
Bel gioco
Amazon Kunde –
SpaΓ ist garantiert.
Harold Pont –
We played a game with 3 members of the family. We used my daughters Switch, and we each had a controller linked to her switch. It was hours of family fun. We played the Halloween board, and the details and sounds were great. We are going to have more family nights with the Trivia Persuit and the Risk games.
The Grow Monster –
Great for my kids to play on travel to the national parks that don’t really have reception. Helped pass the time in the evenings when it was too dark to go outside.
Ivo Shandor –
A lot of the reviews of this Switch game cover Monopoly and Trivial Pursuit, but barely mention Risk because those reviewers hadnβt played Risk. Well, Risk was the main reason I purchased this game, so Iβll aim to spend the majority of this review covering Risk since so few others have.
First thing you should know is that Risk looks amazing. The βboardβ is a black glass table with colored holographic armies fighting across it, just like you would find in any futuristic sci-fi film you care to name. Second thing you should know is that Risk sounds amazing. The sound effects are perfect, the AI voice (βI.R.I.S.β the Integrated Reconnaissance and Intelligence System) is seductive, and the music fits the game perfectly. (Although once you play more than one game youβll realize itβs actually just the same single track over and over again, one of the few drawbacks to the game.) Whatβs even better is that the volumes of all three β the music, the effects, and the narration β are independently adjustable, which is a rare and blessed thing in Switch games.
Third thing you should know is that Riskβs gameplay is amazing. Just like the board game, there are three game options to choose from: 1) World Domination, in which you have to conquer the whole world in order to win, 2) Capitals, in which you only have to capture the countries that have been designated as having capital cities, or 3) Secret Missions, in which you will be told what your specific win condition is β usually this means capturing two specific continents instead of all of them, or eliminating a specific player instead of all of them (but remember that means one of the other players is probably targeting you!).
Next youβll choose how territories are allocated at the start of the game, which is either Automatic (meaning countries are assigned randomly) or Manual (which is only available if there are 3+ players). Finally youβll choose how fortifying will work in the game: Contiguous (meaning you can move armies from one of your territories to any one of your other territories so long as there is an unbroken path of connected countries controlled by you) or Adjacent-Only (meaning you can only move armies from one territory to one adjacent territory that you control).
Other settings include a Ceasefire Card that you can turn on or off (which will cause the game to end when it is drawn, to prevent games from going on for hours on end) and deciding whether each separate A.I. player is βBalanced,β βDefensive,β or βAggressive.β Thereβs not a whole lot of difference between the first two, but be warned the βAggressiveβ A.I.s are VERY aggressive! The game can have up to five players, designated as Yellow, Red, Green, Blue, and White although it wouldβve been nice if the game would have labeled them with some random, made-up faction names (like how Command & Conquer had GDI and Nod, or how Dune II had Atreides and Harkonnen and Ordos).
For those who havenβt had much experience with Risk the board game, the L button brings up Tactical advice, i.e. tips on what you should do next. Other helpful features for newer players are that the game will only highlight territories that you can attack from the selected country, and it knows when you canβt fortify and will tell you so. The game will also let you opt to continue watching the A.I.s finish the game if you get defeated before they do.
For more experienced players, itβs worth noting that the Territory βcardsβ donβt work the way I remember from the board game. Instead of the three icons to collect, the cards each have one or two βstarsβ (30 of them have 1 star, 12 of them have 2 stars) that otherwise work the same way, i.e. you can trade in X number of stars to get X number of bonus armies at the start of your turn. Strategy-wise, try your best to save these until you have 10 stars which will give you a whopping and intimidating 30 extra armies.
The AI doesnβt cheat, but beware of what I call the βlose/lose/winβ round. Oftentimes if you are assaulting a weak territory with a strong army, the game is seemingly rigged so that you will lose your first two battles but win the third. It doesnβt happen all the time, but Iβve played so many games now that Iβve noticed it as a definite pattern. For example, if you attack with 10 armies and the enemy has 2, youβll roll three dice and the enemy will roll two, and they will win both rolls. So then youβre attacking with 8 armies and youβll roll three dice and the enemy will roll two, and they will win both rolls. Then, on your third battle, your 6 armies will defeat their two armies. So always be prepared it might take you three battles to achieve what shouldβve been a more or less instant victory.
The worst part of the game is that there is one and only one Save slot, so you either have to continue your previous game or override it with a new game. As you play you can also earn βrewardsβ which tend to be rather pointless (wooden dice, bone dice, cutscenes, production art, etc). And, of course, it is Risk, which means thereβs a reason other reviewers havenβt played it. Just like the board game, depending on which options you choose, a game of Risk can go on for two, three, or four hours until all of the other players have been eliminated from the game. Itβs kind of like Monopoly in that respect.
Okay, fine, letβs talk about Monopoly. The main problem is, well, itβs Monopoly, widely regarded as one of the worst-designed board games of all time which is why theyβve had to add so many house rules and action cards and speed dice over the years to make it a better game (actually most people donβt know it was intentionally designed to be an agonizing experience to teach people that monopolies are bad, but thatβs a story for another time). Putting all that aside, there are a lot of design problems with this Switch version, the first of which β as others have pointed out β is that there is a LOT of completely unnecessary animation in this game that slows it down. For example, when you roll the dice, the dice will knock over the player tokens, houses, and hotels, which the game then has to animate back into place. Why not just have a Dice Tower off to one side of the screen so it wouldnβt have to knock everything about and back? Also, when the tokens βhopβ to their destination, they donβt move like a human player would move them (one hop per space), the game always takes 2 to 3 extra hops to get where it needs to go.
The game has three βLivingβ boards (city, amusement park, and haunted). The color palettes are quite dark, especially the haunted one which is so dark the Reds look like the Fuschias. Because of all the busy animation, the view isnβt zoomed out very far which makes gameplay difficult for those who donβt have the board memorized. Instead of just showing you at all times whether a property is available, or mortgaged, or owned by another player (which the βClassicβ board shows), the βLivingβ boards will βraiseβ the property up off the board and only then will it show you what you want to know. My advice is to skip the βLivingβ boards and just use the βClassicβ board: it is much cleaner and easier to see and displays useful information at all times without keeping anything βhidden.β
In addition to the overblown animation, the game has an extremely annoying narrator, and also very irritating music. Thereβs even a weird, muffled βbackgroundβ vocal track that β if you turn it βoffβ and then put on headphones/earbuds β you will discover itβs not all the way βoff.β You can still barely hear it very faintly which makes it sound like some sort of satanic choir, which should delight conspiracy theorists. Also, if you lose against A.I. players you canβt choose to watch them finish the game like you can with Risk.
After youβve chosen one of the three βLivingβ boards or the Classic board or the βRabbidsβ board you can then choose one and only one game option: you can either choose Goal & Action cards OR you can choose a House Rule OR you can choose the Speed Die.
You can pick one of five Goal cards to play with the three-per-player Action cards, or you can choose to play with classic rules plus Action cards (i.e. no Goal card). There are 23 Action cards, some of which are helpful but some of which are dreadfully mean-spirited. Be warned that the A.I. players will try to save their Action cards to use against you instead of against other A.I.s. And unfortunately when you bankrupt an A.I. player you donβt get their Action cards which doesnβt seem fair. As for the Goal cards, most of them are fairly reasonable however one of them can end the game in just 10-15 minutes. (When was the last time you heard of a Monopoly game only lasting 15 minutes!?)
If you choose instead to play with a House Rule, keep in mind you can pick only one, like βFree Parking,β or βSnake Eyes,β etc; they canβt be combined. If you want a real challenge, try playing with βKing of the Hillβ in which you donβt collect any money at all when you pass Go. Also be warned that the βProperty Improvementsβ rule is incorrect: it claims you can build houses without first owning the entire color set (which is true) but it also claims β and I quote β βYou also donβt have to build 4 Houses before building a Hotelβ β but this is NOT TRUE, you must still build all four houses on the property before building its hotel. They probably meant to say that you donβt have to build four houses βon the other properties in the color setβ before building the hotel.
If you choose instead to play with the Speed Die, keep in mind that the irony of the βspeedβ die is that it claims to make the game go faster, but in actuality it doesnβt. Yes, it speeds up how quickly the unclaimed properties are purchased by teleporting you around the board to the next closest unclaimed property, but after theyβve all been purchased it teleports you to the next property that you donβt own to make sure you have to pay rent to someone, so all the Speed Die REALLY does is just lengthen the already-interminably-long middle phase of the game, which I call the βSmall-Bills-Shuffleβ phase. The end result is that all of this constant back and forth small-rent trading between players draws the game out to pretty much the same length as a game without the βspeedβ die.
The other problem with the Speed Die is that if you roll the Bus icon, you can choose to move using just one or the other or both white dice results. However, thereβs no way to βpivotβ the board view to see where each of the three results would land you, so youβll have to rely on your memory of which spaces are up ahead when deciding which result to use.
Finally, once you meet certain play/win conditions, you can unlock twelve other game tokens to choose from, which is maddening because they couldβve just made them all available from the very beginning without having to make you βunlockβ them. (You have eight to choose from at the start and have to unlock the other twelve yourself.)
Can I say anything good about this version of Monopoly? Well, it does have three Save slots, whereas Risk only has one, and there are multiple language choices, whereas Risk has none. It also has some nice sound effects (like cash registers, bill counters, etc). But theyβre not all great β the sound effects at the Robot Factory of the amusement park board are particularly excruciating.
The bottom line is this: if theyβd ditched all that overblown animation, they probably wouldβve had enough space in the game code to let you combine rules (Snake Eyes plus Free Parking, or Free Parking plus the Speed Die, or the Speed Die plus Action Cards etc). Not only that, they could have included all of those hundreds of β-Opolyβ boards that exist in the retail world (all the sports-team-opolies and movie-opolies and tv-show-opolies) in this edition, instead of just the one βRabbidsβ board. How cool would that have been!?
And as for the Trivial Pursuit that comes with this title, well, they turned it into a cheesy TV game show format, which is bad enough. Whatβs worse is that you canβt change the skill levels of the A.I. players. And most inexcusable of all is that you have extremely few avatars to choose from, and a couple of them have some potentially objectionable mannerisms that some might find to be offensive stereotypes.
So the bottom line is that I would definitely recommend this game if you want to play Risk on Switch. And, yes, you can also play Monopoly, but thatβs 2 to 3 hours of your life youβll never get back β do you really want to spend it playing Monopoly? You should instead spend those hours reading Professor Ralph Anspachβs book βThe Billion Dollar Monopoly Swindleβ and learn about the true history of Monopoly, which Professor Anspach was able to uncover and prove in court. At the time of this review there are still a couple of copies available from Amazon sellers; if youβre interested you should get one before theyβre gone.
Nannie D. –
Monopoly and Trivial Pursuit were great family games to play together. Battleship was not very easy for the younger and elders to play. But two board games were a lot of fun and for once got my dad into using the Nintendo Switch with my nephew. The Trivial Pursuit has different levels so we could easily play it with the younger kids.
Maxx –
Made multiple purchases from the same seller. Good price and fast shipping. Reliable and great customer service.
Jennifer MacDougall –
They all look really good. Worth it
Sophie –
Love this for game night with my boyfriend and I. we love to play monopoly but quickly as we can so this game was perfect and cheap. It works great and the graphics were great as well.
Sara –
This is great for playing long family board games without having to quit in the middle due to time. We are big on Monopoly and Risk in this house and I love that it just saves and we can come back to it after dinner or some other event. You can also have multiple games saved so we can have a family game and a kid’s game for when the adults are busy.
Momof4 –
Just what I ordered so glad I found this game
Wil –
Bought for my partner and i to play on weekends (or in the week if there is nothing on the telly!).
Really enjoy the monopoly game.
Diane G –
So much fun to play with the family