Meta Quest Pro Headset
Price history for Meta Quest Pro | |
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$999.99 Original price was: $999.99.$940.00Current price is: $940.00.
Meta Quest Pro Headset Price comparison
Meta Quest Pro Headset Price History
Price History for Quest Touch Pro Controllers for Meta Quest Pro, Meta Quest 2 - Black
Statistics
Current Price | $249.99 | September 12, 2024 |
Highest Price | $249.99 | July 8, 2024 |
Lowest Price | $249.99 | July 8, 2024 |
Last price changes
$249.99 | July 8, 2024 |
Meta Quest Pro Headset Description
The Meta Quest Pro is a revolutionary device that expands the horizons of work, creativity, and collaboration in the virtual world. Released on October 25, 2022, this headset is designed to enhance your VR experience with advanced features and unparalleled comfort.
Unmatched Multitasking Capabilities
With the Meta Quest Pro, multitasking becomes a breeze. The headset supports multiple resizable screens, allowing you to organize your tasks, brainstorm new ideas, or chat with friends effortlessly. Whether you’re working or playing, the Meta Quest Pro ensures seamless transitions between different activities.
Ergonomics and Design
Comfort is paramount with the Meta Quest Pro. Its world-class counter-balanced ergonomics and sleek design allow you to wear the headset for extended periods without discomfort. The lightweight design, weighing just 1.9 pounds, ensures that you can immerse yourself in the virtual world for as long as you need.
High-Resolution Mixed Reality Passthrough
The Meta Quest Pro features high-resolution mixed reality passthrough with full-color sensors. This technology allows you to see and interact with the physical world around you while remaining connected to virtual spaces. This seamless integration enhances your productivity and engagement, whether you’re working or socializing.
Natural Avatar Expressions
Express yourself authentically in virtual meetings and gatherings with Meta Avatars. The Meta Quest Pro translates your natural facial expressions into VR in real time, bringing your true personality to life. Share your emotions and reactions as if you were face-to-face with friends and colleagues.
Advanced Controllers and Haptics
The Meta Quest Touch Pro Controllers are designed to translate your instinctive hand gestures and detailed finger actions directly into VR. Equipped with self-tracking cameras and precision controls, these controllers offer an immersive and intuitive experience. Additionally, multi-point advanced haptics make virtual interactions feel incredibly real.
Stunning Visual Clarity
Experience VR like never before with the Meta Quest Pro’s advanced visual technologies. Pancake lenses, increased pixel density, local dimming, and quantum dot technology work together to deliver striking visual clarity. Whether you’re playing games, connecting with friends, or multitasking, the visual experience is nothing short of spectacular.
Powerful Hardware
The Meta Quest Pro is equipped with powerful hardware to enhance your VR experience. With 256GB of storage, 12GB of RAM, and 10 advanced VR/MR sensors, the headset offers exceptional performance. Spatial audio further immerses you in the virtual environment, making every interaction more engaging.
Important Information
To use the Meta Quest Pro, a Meta account is required. Please note that individuals under the age of 18 in Arkansas will not be able to create a new Meta account until late September 2023.
Product Specifications
- Release Date: October 25, 2022
- Product Dimensions: 15.75 x 9.45 x 7.87 inches
- Item Weight: 1.9 pounds
- Type of Item: Electronics
- Language: English
- Item Model Number: 899-00412-01
- Manufacturer: Meta Platforms Technologies, LLC
- Country of Origin: China
- Batteries: 2 Lithium Ion batteries required (included)
- Date First Available: October 10, 2022
The Meta Quest Pro headset is a game-changer in the world of VR, offering advanced features and exceptional comfort. Whether you’re looking to enhance your productivity, creativity, or social interactions, the Meta Quest Pro is the perfect companion.
Meta Quest Pro Headset Specification
Specification: Meta Quest Pro Headset
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Meta Quest Pro Headset Reviews (8)
8 reviews for Meta Quest Pro Headset
Only logged in customers who have purchased this product may leave a review.
Ralphael –
I moved from Logitech’s G333 VR earbuds to the official Quest Pro earphones – and that was a *massive* upgrade. Cable management is easier, and sound quality is much superior (well-balanced and clear). These are also more comfortable than Logitech’s earbuds. In short, the Quest Pro earphones are awesome!
emainfix –
Soy un profesional del audiovisual, trabajo en software 3D y realidad mixta. Desde mi conocimiento seré lo más crÃtico y objetivo.
Introducción: Es importante pensar este producto como algo de primera lÃnea, con esto me refiero a que su competencia no son las quest 2 o las pico, sino las gafas que tienen el mismo costo. Con esto descarto el punto recurrente de los haters que es el precio, con otras gafas de su categorÃa compite en costo, incluso con las que salen el próximo año con la misma tecnologÃa. Otra comparación es con el costo de las psvr 2 pero esto también es una falacia, si bien tienen las misma tecnologÃa de seguimiento ocular y facial las psvr 2 no funcionan de manera independiente, esto significa que el costo de la ps 5 es obligatorio. Si sumamos el costo de las psvr2 y la consola para que funcionen hablamos de unos 1200 usd, casi el mismo costo que las pro teniendo que cuenta que las de Sony funcionan con cable y eso resto muchÃsimo a la usabilidad del dispositivo. En resumen, las oculus pro tienen un costo similar a las de su categorÃa pero ofrecen lentes de mejor calidad y tecnologÃa extra como realidad mixta e independencia de una pc en caso de no tenerla.
Diseño: El diseño del dispositivo es de altÃsima calidad, muy superior al quest 2 y lentes del mismo precio. Sin dudas los lentes son la pieza más costosa y de más calidad. La estación de carga es un aporte que suma muchÃsimo, se me hace una exageración los usuarios que se quejan porque les cuesta usarla, funciona y se adapta Perfecto, es cuestión de prestar atención. En cuanto a la baterÃa dura bastante si se desactivan las funciones de seguimiento, seguramente en un tiempo harán ajustes en el software para optimizar el gasto de energÃa de esas funciones. El diseño del dispositivo se adapta y acomoda muy bien a la cabeza, es fácil de colocar y sacar. El software te ayuda a acomodar la distancia entre lentes asà como la posición del quest en general, este punto se me hace muy útil y amigable con el usuario. Los controles son el mayor punto, el diseño y seguimiento son sin dudas de primera. personalmente no me molesta la duración de la baterÃa ya que es muy fácil ponerlos a cargar luego de su duración, es literalmente dejarlos sobre un estante como lo harÃas normalmente. Sólo puedo criticar la almohadilla delantera, es bastante incómoda y lastima la frente luego del uso prolongado.
Resolución/Gráficos:
En cuanto a la resolución es menor a la del quest 2 lo cuál al leerlo desagrada, sin embargo la resolución por pixel es superior, esto sumado a los lentes de mayor calidad hacen que la imagen sea mucho mejor. Los lentes además de tener más ángulo de visión tienen una claridad perfecta y ninguna distorsión. Los colores están contrastados lo cuál no me encanta pero se consiguen negros plenos y es un gran punto a favor. Veo a mucha gente diciendo que no hay diferencia con el quest 2 en cuanto a resolución pero vuelvo a reiterar que claramente es ignorancia por parte del usuario al no saber configurarlo. Si tu PC puede soportar altos gráficos basta con subirle a la resolución en la aplicación de windows de quest y los juegos de pcvr se ven increÃbles, se nota muchÃsimo el salto de calidad con las quest 2 y gafas del mismo precio que las pro. Esto se debe a la calidad de los lentes, recordemos que en vr no sólo importa la resolución en pixeles, también depende mucho de las lentes y en este caso son las de mayor calidad en el mercado. En cuanto a standalone también maneja una resolución superior a quest 2, basta con ver la imagen cuando abres por primera vez red matter 2 para notarlo, la nitidez es increÃble, el problema es que no tenemos muchos juegos y apps para explotar al máximo mas capacidades del pro, punto negativo.
Al jugar y usarlo en general se nota mucho lo superior del tracking de los controles. El audio tiene también mucha calidad.
En cuanto a la realidad aumentada es sin duda un punto extra pero no termina de gustarme la calidad de las cámaras. El espacio y los objetos se trackean bien, considero que es un punto en contra ya que aún está muy verde este apartado, esperemos se mejore con las actualizaciones.
Los textos e imágenes es verdad que se ven bastante nÃtidos, se hace cómodo leer y ver videos.
Conclusión: El precio es elevado, mi recomendación es que no gastes tus ahorros en una compra asà y en ninguna otra cosa, estos productos al igual que un celular del mismo precio están pensados para quiénes pueden pagarlo, no son algo de primera necesidad sino más bien de ocio. Si tenes unas quest 2 el salto en calidad es mucho, entiendo que esperes más pero las pro son lo máximo que te puede ofrecer hoy la realidad virtual. Claramente hay mucho hater para este producto, si podes comprarlas dirÃa que te arriesgues y si no son de tu agrado se pueden devolver. Eso si, no te olvides de configurar las resoluciones para disfrutar los gráficos tal y como son. Por último el precio es acorde a un producto de primera lÃnea, teniendo en cuenta todo lo que ofrece, una laptop gammer o un celular de última generación cuestan lo mismo.
Grrgoyl –
Am I crazy/dumb for buying the Pro just months before the Quest 3 launches? I don’t think I am.
My 256 gb Quest 2 is in danger of running out of space. So with the Q3 base model starting at 128 gb, that’s one ding against it. I was this close to just getting a second Q2 used when I started considering the Pro.
When I first opened the box, I was literally afraid to touch it. It’s so sleek and looks very high end. Putting it on doesn’t disappoint – it just feels quality. Turning it on, even after 2-1/2 years in VR, the first glimpse through the pancake lens still gave me a “wow” moment. It really is one big sweet spot. The IPD slider rather than the 3 locked positions is fantastic. Playing on it doesn’t tire my eyes out the way the Q2 did. I’m also not wasting half my energy shifting it around trying to keep things in focus.
The controllers feel great in your hands. Hefty and solid. I won’t miss that big halo ring from the Q2.
The most important thing about the Pro, to me, is this – nothing sitting on your cheeks. There’s a bit of weight on your forehead (a velcro strap across the top of the head helps this) but the rest of your face is totally free. We had this in the first PSVR, and I’ve missed it. I’ve added every mod I could think of (even made up some of my own) to the Q2, and that puppy still weighs a bunch, and it feels heavier the longer you keep it on. Yes, the Q3 will have the pancake lens and be “40% thinner,” but all the hardware will be back on your face again. The most amazing resolution/pixel density whatever doesn’t mean much if you still can’t stand to wear the thing for very long.
The Pro isn’t perfect, of course. The biggest drawback being the strap is fully integrated into the headset, so if something happens to it, the headset is pretty much done. (The strap is clearly an Elite strap, which Oculus had no shortage of headaches from breakage when that was first introduced. Let’s hope they’ve ironed that out.) Coming from a BoboVR halo strap, I’m used to being able to angle the headset up or down. This has no such adjustment option. There is enormous light leak from below (after-market light blockers work pretty well, but honestly, once you’re immersed in a game or activity you barely notice the gap). The controllers are rechargeable only, no swappable batteries (after I’ve invested a small fortune in rechargeable batteries for the Q2). The charging dock also looks high end but it’s quite fiddly placing things correctly on it.
Do I regret buying this instead of waiting for Q3? So far, resoundingly no. Hopefully it will stay functional long enough to get me to the Q4 (I have a friend who still uses his Go and has noticed no big difference since support officially ended, only in multiplayer games).
Rafael B Carra –
Ótimo conforto e peso reduzido
Tom –
I pre-ordered an Oculus Quest 2 before they launched. Used it a ton prior to the Quest Pro release. Switching to the Pro was quite the eye opener. The faster performance, the incredible lens clarity, the COMFORT, face/eye tracking – this thing is incredible. I purchased this at full price prior to the 33% price drop, and I’d do it again. Don’t let the Meta haters talk you out of it.
However, writing this review in May of 2023, I recommend most wait for the upcoming Quest 3. It’s going to use the identical lenses to the Pro but with higher resolution displays. The dramatically increased processing and graphics power of the Quest 3 will be more future proof.
Unfortunately Meta has been extremely slow to implement work features. Last time i checked, I still can’t use virtual monitors with a Windows PC, only Mac. If you’re buying this for work, just know that it may not speed up your workflow but actually make it worse. For traveling however I’ve found this to be a useful tool to have more screens while I’m mobile with just a laptop.
Overall, for an enthusiast, this headset is great. For the average everyday consumer, I recommend waiting for the Quest 3.
Mitchell M. –
People will spend $2k on a great TV or monitor, and yet take issue with a headset that is a standalone device with crystal clear lenses, great FOV, eye tracking, face tracking, and amazing controllers costing $1500.
I can see why. Consumers had the bar set too low in terms of pricing with the Quest 2. At the end of the day this IS a premium device. Working inside the quest 2 is uncomfortable and the lenses make it so that you have to move your head to look around. The lenses on the pro are so clear that you can just move your eyes.
This product is a step forward, as it gives developers everything they need to work towards a next-gen experience.
Local dimming, foveated rendering, and color passthrough for AR.
Sure, the resolution could be higher – but reading 12 pt font is still plenty comfortable. By the way, even though it’s lower than the Quest 2 in terms of total pixels, there are still more pixels per degree (the metric that actually matters).
If you just want it for PCVR – it might not be worth it, but if you want to work and experiment with a device (and also want to play some games), this thing is AMAZING.
José Jason Torres Mendoza –
Cumple su función y función con imán, pero queda un pequeño hueco donde va la nariz, asà que si entra un poco de luz por debajo, deberia de venir incluido en la caja de las Quest pro y no venderlo por separado!!!
Ralphael –
Was using two IR lights at night to create a totally dark room for 3d movie immersion. Just tried these out and they are really really comfortable and now let the claustrophobic immersion begin. The full light blocker are sold out everywhere and backordered until Dec 15th.