VITURE One XR/AR Glasses, 120″ HD Display

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VITURE One XR/AR Glasses, 120″ HD Display
VITURE One XR/AR Glasses, 120″ HD Display

VITURE One XR/AR Glasses, 120″ HD Display Price comparison

VITURE One XR/AR Glasses, 120″ HD Display Price History

Price History for VITURE One XR Glasses in Black.

Statistics

Current Price $330.00 September 7, 2024
Highest Price $549.00 July 5, 2024
Lowest Price $330.00 August 9, 2024
Since July 5, 2024

Last price changes

$330.00 August 9, 2024
$549.00 July 5, 2024

VITURE One XR/AR Glasses, 120″ HD Display Description

In an era where the lines between virtual and reality continue to blur, the VITURE One XR/AR Glasses emerge as a groundbreaking innovation, pushing the boundaries of immersive technology. With a 120″ Full HD display and a plethora of state-of-the-art features, these glasses are set to redefine how we consume media, play games, and even interact with our devices.

See the Future: The First XR/AR Glasses With Adjustable Electrochromic Film

The VITURE One XR Glasses are the first of their kind to incorporate adjustable electrochromic film, allowing users to change the tint of the lenses. This feature ensures a seamless, pixel-free virtual screen experience right before your eyes. Compatible with almost any USB-C device capable of video and power output, these glasses work effortlessly with devices such as the iPhone 15/15 Pro, Steam Deck, ROG Ally, MacBook, iPad, and many Android phones.

Top-notch Immersive Audio-Visual Experience

Imagine unlocking a giant 55 PPD virtual screen that displays 1080p at 60fps, providing a fully engrossing visual immersion. The collaboration with HARMAN, the creator of AudioEFX, brings forth a unique reverse sound field technology. This innovation effectively reduces noise leakage by 30 decibels at a distance of 20cm (8in) from the speakers, ensuring excellent sound quality while not disturbing those around you.

Game & Steam Anywhere, Anytime

Recognized as one of TIME’s Best Inventions, the VITURE One XR Glasses are designed with gamers in mind. They offer seamless support for all gaming consoles, including an exclusive partnership with PSPlay and XBXPlay, the best remote play apps available. Whether you’re on the go or at home, your gaming experience will never be the same.

The First To Support Apple’s Spatial Video

With the iPhone 15 Pro’s newest camera feature, you can start recording 3D videos and relive your favorite moments in XR using VITURE’s FREE SpaceWalker app. This feature is available even without conversion, making the most out of Apple’s latest innovations.

The First & Only XR Experience On iPhone

VITURE One isn’t just limited to the iPhone 15/15 Pro. With exclusive adapters and the SpaceWalker app, you can unlock the first and only XR experience on all iPhones. Features include 1-Click 3D (for iPhone 15/15 Pro), Multi-screen workflow, Enhanced 3DoF, VR Video, and more.

The First & Only XR Glasses Supporting Co-op & Screen Sharing

Perfect for social experiences, VITURE One is the first and only XR ecosystem made to be enjoyed together. The Mobile Dock allows you to connect two pairs of XR glasses to the same device, making it ideal for co-op gaming or sharing a movie together on the massive virtual display.

Myopia Adjustments To Provide Highest Clarity

For users with myopia, VITURE One offers adjustable virtual image settings up to -5.0D (500 degrees). Simply set the dials above the lenses to match your vision prescription for crystal clarity as you immerse yourself in various virtual worlds.

Diverse Uses: 3D & 3DoF

The VITURE One XR Glasses support native full SBS 3D video (3840×1080) and are the only XR glasses with native 3DoF (beta) support. This allows your screen to “float” in the air as you turn your head, enhancing your immersive experience.

SGS A+ Eye-care Certified

Certified by SGS, VITURE One XR Glasses cause less eye strain than mobile phone displays and traditional screens like your living room TV. Enjoy hours of uninterrupted use in total visual comfort.

The First Full-metal XR Glasses, Including Premium Titanium Hinges

Quality, durability, and longevity are the cornerstones of VITURE One’s design. From universal USB-C support to full-body construction using aircraft-grade aluminum alloys, every element is built to last.

The VITURE One XR/AR Glasses are not just a glimpse into the future; they are the future. With unparalleled features and innovative technology, they offer an immersive experience like no other. Whether you’re a gamer, a movie enthusiast, or someone who loves cutting-edge tech, these glasses are a must-have.

VITURE One XR/AR Glasses, 120″ HD Display Specification

Specification: VITURE One XR/AR Glasses, 120″ HD Display

Package Dimensions

9.8 x 4.88 x 4.29 inches, 2.75 ounces

Type of item

Electronics

Item model number

VITURE One Jet Black

Item Weight

2.75 ounces

Department

Unisex

Manufacturer

VITURE

Date First Available

August 25, 2023

VITURE One XR/AR Glasses, 120″ HD Display Videos

VITURE One XR/AR Glasses, 120″ HD Display Reviews (8)

8 reviews for VITURE One XR/AR Glasses, 120″ HD Display

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  1. bossan

    The media could not be loaded.

     works fantastic. one of the coolest pieces of tech I own and the usability is very easy. it’s lightweight and very detailed. however it does not have enough adjustability for eye distance resulting In a constant just b a r e l y fuzzy screen. as well as a very cheap build quality makes changing the nose pieces scary as the plastic can creak and slightly make cracking noises when holding it. however the actual usability and features is insane. very very cool and works amazing with rog ally, just be warned that if u don’t have very close together eyes, even average eye distance will result in unclear images 🙁

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  2. Bill

    So, after watching about 5 to 10 different youtubers, saying that the size of the screen is like a 120 inch tv about 3 meters away from you, is grossly exaggerated.

    The size of the Screen is like the size of an ipad pro screen that is about 2 feet away from you, that is locked to your head, unless you download and use there app.

    For $200 dollars more, you can get a Quest 3, which has a better field of view, and everything is included in the unit.

    I gave it a try , and the main plus is that the size and form factor of the virture is great, and exactly as described as sunglasses.

    Would I recommend this ? I would only recommend this to normies who have not experienced real virtual reality like the quest 2 or quest 3. For people who have never experiences VR , then this might be mind blowing to them, and the light weight is great.

    P.S. I might be biased see below:

    I am returning and getting a refund for this product.

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  3. Ryan Fowler

    The VITURE One’s, wow, what an incredible experience. This review will contain a small synopsis and comparison with the Xreal Air 2 Pro’s, because I think a lot of folks are on the fence — but the winner is clear. Let’s get started.

    So like most, I was looking for a cheaper solution to virtual computing in lieu of the several thousand dollar AVP release. I’m in the Apple ecosystem, so an iPhone 15 Pro Max is my personal device and a MacBook Pro is my work device. As a Technical Writer, screen real estate is pivotal; as a permanent WFH employee, I do not like being tethered to my desk. Less concerned with hand tracking, holding two remotes, or strapping a unit to my face that weighs over a pound, I was hopeful of finding a different solution. Learning that other technology had come out in the field was a surprise — then again, technology moves fast. Realizing the solution I was looking for could be in the form of glasses, well, that’s a game changer.

    Let’s get the Xreal Air 2 Pro’s out of the way. First and foremost, I can appreciate the thoughtful design, aesthetic, and stages of electrochromic dimming (both glasses have this, but the Xreal has a deeper 99% light block). They are comfortable and look great. That’s about as far as the impression goes. It takes a good while to get the image in perfect view, and even then, I found myself constantly tweaking the unit to keep it wholly in frame. There’s no diopter adjustment (as brilliantly implemented in the VITURE One’s), so if you’re any sort of nearsighted, you’re going to need those prescription lenses. Even when I overlay my glasses with the Air 2 Pro’s, there was still a sort of bi-line blur effect happening with text. The one saving grace is the Nebula app for Mac, which does provide a really nice virtual monitor setup with screen scaling options, but it works intermittently and again, the bi-line text blurring still exists. I found the Xreal Beam to be a paperweight. Aside from offering the different viewing methods and allowing screen enlargement beyond practical use, it serves quite little functionality. You get the interface of a flip phone with an option to side-load Android SDKs from a PC.

    The rest is now dedicated to the star of the show, the VITURE One’s. I opted to try just the glasses first before committing to the Neckband, though, the Neckband appears to offer the functionality I was expecting from the Xreal Beam. The Neckband is essentially a CPU running Android TV, giving the user an insane amount of freedom out-of-the-box, without the need of another device at all.

    Considering my Apple ecosystem, I saw that VITURE offers the SpaceWalker app for iPhone (with a macOS version I’ll be beta testing at the end of the month, you can too in their Discord). The vanilla experience is similar to the entire experience of the Xreal’s, you’re shown a nice virtual display of whatever you plug into. One immediate difference that stands out is the VITURE’s screen is just perfectly in view. Because of how the display goes from edge-to-edge on the lens, the left and right side is pretty much always in vision range. The picture was fuzzy, but after opening the notes app and popping into landscape mode, I was able to use the diopter adjustments to find a crystal clear view. In terms of screen size by default, they are probably comparable. Since I actually get a full and clear image from the VITURE’s more frequently, it feels like it could be marginally bigger.

    Similarly with my MacBook, using the glasses as a mirrored display or an extended display (a default setting when the Mac discovers an external monitor) was fantastic. The glasses themselves have 3DoF by default, so you can click the side button three times and anchor the extended display right above (or beside) your actual MacBook display. I’ve had exceptional experience with the anchoring. I’m not sure if people expect it to be fully spatial, which we should know it’s not, but it works very well in the normal range of head motions. It’s fantastic for getting work done on my main screen and having a tab with Twitch or something on the virtual screen. Also great for having a Zoom meeting up on one screen while keeping productivity on the other. I got a mini bluetooth keyboard as well, so I won’t lie and tell you I didn’t mirror my display and fully lay in bed while getting work done.

    Although I’m currently using them to write this review in a separate window on my MacBook, my absolute favorite feature of these ends up being the SpaceWalker app for iPhone. This app, when launched while connected to the VITURE One right out of the box, actually blew me away a bit. I’m reluctant to describe the experience word-for-word, because it really just needs to be tried. For all intents and purposes, it effectively turns your glasses into a VR media hub. I’ve popped inside the Meta Quest a couple of times and can confidently say the SpaceWalker app offers every feature I could imagine wanting from it, aside from like fully enclosed VR immersion, which is not really possible in glasses form. At the very minimum, this is more than enough reason to purchase for an iPhone user. I’ve been using some of the free news streams to catch up on world events while walking the dog. There is even support for Spacial Video playback captured on iPhone 15 Pro Max, which only the AVP is capable of doing. I tested it out and it’s… just flat out impressive. With that, you can also watch 3D movies, and there’s sites bookmarked to try out the 3D features.

    Even better, they are releasing the SpaceWalker for macOS beta at the end of the month, which I can only imagine will bring an insane experience to Mac users. If you hop in their Discord and ask to be part of the beta, they’re incredible team would be more than happy to add you to the list. It’s going to be top tier. This company understands that you can’t have great hardware without great software.

    To wrap up this passionate review, I’ll cover some other one-off things I just love about the VITURE One’s. The speakers are fantastic. While they are not as loud as the Air 2 Pro’s, they are miles ahead in terms of quality. Sound snobs know Harmon makes hardware that delivers a thorough and deep experience, which is what you get from these. I started up Assassin’s Creed: Valhalla via Xbox Cloud Gaming on both glasses, the Air 2 Pro’s literally sounded like they were blown trying to deliver the audio. The VITURE One’s put out really smooth and clear playback, which made the gaming aspect a much better time. Lay down on a pillow or throw your hood up and the acoustics help amplify it quite a bit.

    The nose piece options. The VITURE One’s come with a nose piece that is more or less a plastic, upside down V-shaped piece you’d find on goggles. It’s great for getting the glasses positioned close to your face. Very thoughtful of them to include this, as well as the rubber hair catch near the magnet port. The included case has a divider for the cable, to separate them from the glasses, which offers peace of mind that the lenses aren’t scratching.

    The VITURE One XR glasses are a downright exceptional product, without a doubt worth the money. The software, community, communication, and just pure passion the folks at VITURE have is truly a feat and a breath of fresh air. If you want a great, out-of-the-box experience from a piece of tech in a booming field, by a company that will support their product into the future — look no further than these absolute gems. OH, you can get Asurion for these too, so there’s some insurance piece of mind. Anyway, enjoy your new specs!

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  4. DrWCrane

    Took a little while to get used to, but now it’s brilliant. Really nice picture quality with no barn door effect and despite only being 1080p, no visible pixels either. The diopter adjustment is also a really nice touch.

    Bonus – I have always sworn to myself never to have a tv in my bedroom. Now I can stay true to that, yet still binge a Netflix series while lounging around in bed 🙂

    Audio is ok, but much better with seperate headphones. Not a surprise as the amount of space they have to work with is minimal.

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  5. DrWCrane

    These are excellent. The picture and sound is really good. They are comfortable. Their customer support is great. Love them

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  6. Gaiking

    Short version of my review: if you wear glasses, these are the AR glasses you should buy. The only other game in town is Rokid and their glasses and customer service are hot garbage.

    Also be aware that all brands of AR glasses on the market today are only designed to focus properly for people with close to the average human interpupillary distance (the distance between your eyes), which is about 63mm. If your eyes are significantly closer or wider than average, you may not be able to see the virtual “screen” properly no matter what you do. I think this is why reviews on AR glasses tend to be so mixed, with some reviewers saying they’re perfect and the others saying they’re totally useless. Both are true, it depends on the wearer.

    ———————————–

    In my original review I complained that these glasses work well but only for devices that have native USB-C video output, a limitation that Viture didn’t make clear at the time I placed my order. Usually a cheap generic USB-C to HDMI adapter is enough to work around this, but for this particular pair of AR glasses you’ll likely experience audio cutouts or possibly worse. The only sure fix is to use Viture’s own proprietary HDMI adapter which, at the time of my original purchase, was not even available in Canada.

    Viture contacted me asking how they could make things right and I told them they absolutely needed to make this limitation clearly visible in the product listing, which they’ve done: at the top of the page there’s now a bullet point mentioning that HDMI compatibility requires their adapter, and in the bundle comparison section at the end of the page there’s now a specific callout to the requirement of their HDMI adapter for use with HDMI laptops and PCs. They also sent me a free HDMI adapter to confirm that it solved my issues, and indeed it does.

    Now, why are these the AR glasses I recommend despite the fact that they require an expensive HDMI adapter and Rokid’s products are cheaper? Get your popcorn.

    A few years back I sustained a repetitive stress injury in my neck. This makes it extremely uncomfortable when I try to relax watching TV or movies. When I heard about AR glasses beginning to appear in the market I was ecstatic because I believed these would allow me to enjoy movies while laying down comfortably – and better yet, there were models coming from two companies (Rokid and Viture) featuring integrated myopia correction at no extra cost! Genius!

    The first product available in Canada was the Rokid Air and I ordered a pair immediately. Rokid’s product seemed especially good because they used an industry-standard USB-C connector instead of a proprietary cable like Viture, but this would prove to be a disastrous mistake. It turns out, while USB-C is a great standard for charging phones and transferring files, it’s not so good for wearable devices. As a challenge, try reading the rest of this review without moving your head AT ALL. You’ll find it’s nearly impossible because our bodies are constantly moving in tiny subtle ways as muscles tense and relax, our posture adjusts slightly, and so on. Every single time you move your head while wearing a USB-C AR glasses you’re wearing out that connector ever so slightly. My Rokid Air lasted just a few weeks of heavy use before I began experiencing brief disconnections, and within months the connection was so delicate that the slightest movement would cause the signal to cut out entirely, despite me treating them with extreme care. Instead of alleviating my neck pain, this left me constantly tensing my neck trying to maintain the video signal! Despite this literal headache, I continued using my Rokid Air for well over a year – that’s how much I missed being able to kick back and relax after a long day. I also discovered that if I bought a new USB-C cable I’d get a slightly more reliable connection again, though only for a couple weeks at best. I probably spent at least $200 on replacement USB-C cables over the past year.

    The terrible choice of connector is ONE issue Rokid has – and to be fair, very occasional users might never encounter it. But for frequent users, it’s only a matter of time.

    The second (and arguably worse) issue Rokid has is one that will affect EVERY user. They put all the electronics in the part of the device that sits across your eyebrows, and electronics generate heat. Not enough heat to be problematic for the user, but apparently enough to overheat the displays. This means that after a few minutes of normal operation, the screens’ color drastically shifts to become darker and with almost no detail in near-blacks. Worse, it happens to each eye’s display out of sync with the other. Try watching a dark movie like Batman or something, when every few minutes most of the screen goes black… but only in one eye! …and then in the other! …and then in both! …and then in neither! It’s hard to convey how infuriating this becomes. And heaven forbid you’re trying to use the glasses for anything color-sensitive like video or image editing!

    When I complained about these issues, how do you suppose Rokid responded? Did they offer me a refund? A partial refund? A store credit towards a different device? Well, first they asked me for proof. Fair enough. With great (GREAT!) difficulty I managed to record an example of the displays randomly shifting their color gamut, which is really tricky when they’re constantly shutting off because the USB-C connector is totally shot! I’m not exaggerating, this took over an hour.

    Rokid thanked me for the video… and asked me to record another one. Very frustrated now, I explained that A) it was nigh-impossible to record the problem due to the connection issue, and B) I’m a video editor by trade and could easily manipulate a video into showing literally anything I wanted it to but I was trying to be an honest person and I hoped to receive an honest response in kind. All I wanted to know was what they could do for me, if anything. Maybe they’d want me to ship the glasses back to them first? Maybe they’d only be able to offer an apology? Nothing. Just record another video. They were deliberately wasting my time, hoping I’d get frustrated and go away… which yes, I did.

    That >$600 disaster out of the way, next up was Viture! They were finally selling their glasses in Canada now! Happy days. I ordered a pair. I plugged them into my Steam Deck and they worked great! Their proprietary magnetic cable connector turned out to actually be the best design decision they could’ve made because it ensures a ROCK SOLID CONNECTION! Great! And I also noted that instead of the middle part of the glasses getting warm, instead the right arm gets warm! They stuffed all the electronics in that part of the glasses to prevent the displays from overheating! Great engineering!

    But then I plugged them into my PC with a generic HDMI adapter (the one that came free with my Rokid Air in fact) and they worked great there too! …until I tried to watch a movie. The audio began cutting out every few seconds. I tried to figure out what was going on, and it turns out Viture’s glasses required that I also purchase their proprietary HDMI adapter.

    The HDMI 1.0 spec (providing 1080p60 video with surround sound) was finalized in December of 2002, well over two decades ago. Today HDMI is the most popular video cable standard in the world, yet Viture’s glasses are incompatible with it. This is such an enormous design oversight that it boggles the mind, and my original review expounded on what a disappointing mistake this was. But in contrast to Rokid, when Viture contacted me the first thing they did was offer to fix the problem, and within days they’d made my suggested changes to the Amazon listing and ensured that the HDMI adapter would be available in Canada, which it now is.

    Viture’s HDMI adapter is still more expensive than I believe it reasonably should be, but if you compare their glasses to the competition, they actually still offer much better value for users requiring corrective eyeglasses. You’ll find all the ones that require you purchase a lens insert and a set of corrective lenses will end up running you AT LEAST an extra >$100 – and heaven forbid you want to share them with glasses wearers who have different prescriptions!

    The AR glasses market is still nascent, with very few players and little competition, a bit like handheld PCs before Steam Deck arrived and stimulated a huge new market to develop. Over the coming years, I expect Apple and Meta’s offerings will likely have a similar stimulating affect on the AR glasses market. In the here and now, these are all mostly first-generation products and there are going to be bugs – really stupid ones, even. Taking into account all the positives and negatives, I honestly believe that for glasses-wearers, there’s simply no better alternative to Viture right now. If you buy another brand as well as their pricey lens inserts, in a few years you may want to upgrade and whoever you try to sell them to isn’t going to want YOUR prescription lenses. By contrast, Viture and Rokid (if the latter wasn’t an absolute garbage product) are much more universal. And if you do happen to have perfect eyes, over 50% of the market doesn’t, and it might not be possible to order inserts that fit them years from now. Or what if you want to share them with another user who does need glasses? “Hold on one sec, I’ll order you a pair of inserts. Got your credit card?”

    Oh… I suppose I should mention cosmetics. Rokid’s products make you look like an absolute goofball, while Viture’s could easily be mistaken for a pair of regular sunglasses.

    Weigh your options, make up your own mind. For me, Viture basically gave me back my ability to enjoy electronic entertainment. They’re beyond a luxury good, they’re closer to a medical device. Even factoring in the dumb HDMI problem there’s simply no better choice available, and at least you can work around it by opening your wallet. And again: be sure to check your interpupillary distance before ordering, if possible. If your eyes aren’t average-spaced, you may be best off waiting for a product to arrive with adjustable IPD.

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  7. cybereality

    This kit is the first one of these AR glasses that’s actually worth buying. I’ve got a few of these from other brands, and the VITURE glasses really do deliver the dream. The screen is clear and very bright. Though there is some slight transparency (you can adjust this), overall you can see the image with vivid colors and even mostly works during the day or in sunlight. The best part is that you can adjust the focus. I wear glasses and have a strong prescription and I can still see it fine without my glasses (though I do have it almost at max). I tested the Steam Deck with a few games and it looks amazing. The screen is 1080p but something about it feels higher resolution than you might think. Also watched some 4K videos from YouTube on my phone and it performs well. This is definitely not a 4K screen, though I would say it looks better than a 1080p monitor. The audio is actually quite good. Not a ton of bass, and it’s sort of open air, so the isolation is not great, but for something like this I would say the audio is better than expected. I would have to test how loud it is for bystanders, though, for example if you want to use this in public or like on a plane. The glasses are super light and basically look like sunglasses. I was able to walk around the house with a video playing, though I would not recommend doing this outside for safety reasons (though you technically can). The included wire is also short (good length to use for a phone or Steam Deck) and fits well in the free case it comes with. Overall, I could not be more happy with this. Been waiting for one of these for a while, and every one I bought I was disappointed. This is the real one.

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  8. cybereality

    I bought these thinking I would be able to do the things I want to do with the Vision Pro, but for less money. What I get wasn’t exactly what was advertised.

    The virtual screen is about 24”, not 120” like they claim. Oh but you can make it bigger, if you want to buy their underpowered neck band.

    So you want this for your switch huh? No problem, just buy the dock and it should work!

    Want to connect it to your iPhone 14 or older, well you need their adapter, plus an adapter from Apple.

    Want to try that awesome 3D they told you about? Dang it, Apple doesn’t show the Vision Pro compatible movies without the Vision Pro! That’s okay though, because turning on 3D requires a long press or the power button and that causes the device to go black and never turn back on. You have to literally reboot it to get the 3D to work.

    Oh and I was going to use it with my iPad PRO M2 and to control the app, you literally have to awkwardly waive the iPad around as a laser pointer, clearly not something they thought out very well.

    Even more, they will sell you a cap to black out the front of the glasses, but light and reflections come in from all around the glasses, so I wouldn’t even say it was very usable that way either. It would be nice if the glasses had blinders as well.

    The best thing about it are the dioptric adjustments. It’s great not needing glasses to use them, but they’re just not all that great of a device and it’s a shame honestly, I was hoping for better and I wasn’t expecting the full Vr Experience.

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