HTC VIVE Pro 2 VR System
![HTC VIVE Pro 2 VR System](https://discompare.com/wp-content/uploads/2024/07/htc-vive-pro-2-vr-system-100x52.jpg)
$1,399.00
HTC VIVE Pro 2 VR System Price comparison
HTC VIVE Pro 2 VR System Price History
Price History for HTC VIVE Pro 2 Virtual Reality System
Statistics
Current Price | $1,199.00 | September 8, 2024 |
Highest Price | $1,399.00 | August 28, 2024 |
Lowest Price | $1,199.00 | August 30, 2024 |
Last price changes
$1,199.00 | August 30, 2024 |
$1,399.00 | August 28, 2024 |
$1,371.02 | July 25, 2024 |
$1,397.92 | July 21, 2024 |
HTC VIVE Pro 2 VR System Description
The HTC VIVE Pro 2 Virtual Reality System is designed to elevate your virtual reality experience to unprecedented levels of clarity and immersion. Released on October 29, 2021, this advanced VR headset is a must-have for enthusiasts and professionals alike, offering a host of features that make it stand out in the crowded VR market.
Visualize in 5K Clarity
One of the most striking features of the HTC VIVE Pro 2 is its combined resolution of 4896 x 2448, offering users a 5K visual experience. This high resolution ensures that the finer details in games and applications are rendered with stunning accuracy, although it is important to note that the 5K resolution may be subject to processing compatibility.
Wide Field of View
The headset boasts a wide 120-degree field of view (FOV), expanding the VR viewing experience significantly. This increased angle better aligns with the natural human eyesight, allowing users to see more of their environment and making the virtual experience more immersive.
Seamless Visuals with High Refresh Rate
The HTC VIVE Pro 2 features a 120Hz refresh rate, which greatly enhances visual comfort during graphics-intensive games and applications. This high refresh rate ensures that motion appears smooth and reduces the likelihood of motion sickness, making long VR sessions more enjoyable.
Comfort for Extended Use
Thanks to its industry-defining balanced construction and adjustability, the HTC VIVE Pro 2 provides exceptional comfort for extended VR sessions. The headset is designed to fit a wide range of head sizes and vision types, and it can even accommodate glasses. This focus on comfort ensures that users can enjoy VR for hours on end without discomfort.
Customizable Visual Experience
To minimize eye fatigue, the HTC VIVE Pro 2 includes an IPD adjustment dial. Interpupillary distance (IPD) is the distance measured in millimeters between the centers of the eye pupils. By allowing users to adjust the IPD, the headset ensures that the visual experience is tailored to individual needs.
Product Specifications
- Release Date: October 29, 2021
- Product Dimensions: 20.9 x 13.6 x 7.3 inches
- Item Weight: 13 pounds
- Item Model Number: 99HASZ000-00
- Manufacturer: HTC America
- Country of Origin: Taiwan
- Batteries: 2 Lithium Polymer batteries required (included)
- Date First Available: September 7, 2021
The HTC VIVE Pro 2 is more than just a VR headset; it is a gateway to a new realm of virtual experiences. With its high-resolution display, wide field of view, high refresh rate, and user-centric design, this VR system is poised to redefine how we interact with virtual worlds. Whether you’re a gamer, a designer, or a VR enthusiast, the HTC VIVE Pro 2 offers the performance and comfort to meet your needs.
HTC VIVE Pro 2 VR System Specification
Specification: HTC VIVE Pro 2 VR System
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HTC VIVE Pro 2 VR System Reviews (11)
11 reviews for HTC VIVE Pro 2 VR System
Only logged in customers who have purchased this product may leave a review.
miroloj@yahoo.ca –
Headset is good quality. Image is sharp in the sweet spot which is pretty small. VR technology is not where I tought it was. If you want to get into VR, I’d wait for next gen or get Valve INDEX. The resolution itself isn’t worth the price in my opinion. I’m not planning on returning it but i’d say it’s not worth full price.
William Hobbs –
You’re paying for picture quality, and this headset has it in spades. There is still a minute bit of frensal rings if you look for them, but as long as you are looking straight and at the sweet spot, you don’t notice them at all (which is the case most of the time).
I do recommend getting the smaller, breathable sponge mats to replace the sweat soaking native ones. They’ll increase your horizontal and vertical field of view, while adding a more sanitary option. The headset does get fairly warm in graphics demanding games. You’ll want to mod it with a small fan for air circulation, or have some form of fan blowing on you (which oddly adds to the immersion feel). However, the visual trade off is completely worth it.
If you have the extra money, get the Vive wireless connector with it, and 2 spare batteries. Should give you 6 hours of cable free fun.
Anne –
We bought this as a Christmas present for our son and with the crystal clear graphics the whole family is enjoying the VIBE PRO 2. With the Vibe Pro 2 there’s only one wire to the headset which makes more comfortable to use and move around. And the face adjustment for those whoe wear glasses is a great feature. It was one of the best purchased we made for family.
chris moore –
I keep in HTC vive brand as my car in Ford family. Well I had vive, vive pro. Then I got vive pro2. What concerning the headset graphic is probably the best on market. Problem was shaking picture and sometime frozen in game. Returned through Amazon (very easy)
Then I got full kit Pro 2 from Vive Canada. Same problem.
This time I did not consider to return without trying to fix it. And : fix was simple, disconnected cable on head side and reconnected. It did wor for that session. But when after session I unplaged head from pc and tried again Igot the same problem. Anyway to make it short seems problem is not a cable itself. Just the connection between headset and cable I think. When I did the same disconnect /reconnect dancing it did work again. Then after sesion I did not unplug headset from pc and next session did work again fine.
Coincidence? Maybe. I like vive pro2 and I recommend this product. Just letting you know what you may expect.
Anne –
Can’t get over how much of an improvement in video, audio, and comfort quality this is over the original Vive. Amazing resolution, vibrant colour, high frame rate, no “screen door” effect. It takes a little bit to get used to some of the visual artefacts (“god rays” on text, e.g.) but in games I’ve never seen VR look this great.
Colin A Hall –
120 Hz 4896×2448 with its own motion compensation that allows for usable performance at 120Hz on a 4070. It looks great and runs reliably. On/off button on the link box is a welcome feature. Screen detail is the best I’ve seen on a PCVR device. Drivers are easy to use.
RB –
Defective item please avoide! i’ve gone through 2 and am fighting amazon now to return my 2nd replacement 1 day passed warranty. They are going to stick me with a $2000.00 paper weight with a company like HTC that doenst answer their phones or check their emails…. AVOID! get a index or something else these are 100% defective and you will get verticle lines and eventually die 1-2 months of moderate use.
Seth –
The lcd panel produces grey instead of black. The sweet spot where image clarity is 100% is so small that you might miss it entirely. The cable isnt long enough to make use of a 5m x 5m play space. That said, every head set suffers from at least 2 out of 3 of these shortcomings, and unlike those other headsets, this makes up for it by producing a crisp resolution that looks quite good, and is the best you’re going to be able to render with acceptable performance with any card on the market (4090 as of this writing). Coming from a rift and then to a Vive, it’s nice to finally be able to use iron sights on guns, and to make out details on objects more than 20 yards away. This works flawlessly with valve’s motion tracking light houses. It doesnt play nice with steam vr, insofar as every time I boot Steam VR it gets a different idea about what resolution it consider to be “100%”. Finally, if you thought you could buy this and play on its native resolution without super sampling at 150% then think again. It will look like garbage, just like with your old headset. You’ll be rendering at 3,100 x 3,100 per eye just to get acceptable clarity, and 3,500 x 3,500 per eye to get something close to optimum clarity. And let me tell you, its worth the cost of admission. You probably won’t be able to play any modern game at 120 hz without sacrificing either resolution or settings. For example, in Half-Life: Alyx, with rtx 4080, with auto resolution scaling disabled, i need to tone down fog, shadows, and particles in order to play at 3,400 x 3,400 at 90hz, in order to get every frame drawn in time 99% of the time. So, check your expectations.
Zellizion –
So purchase this and received a new headset, not sent a used one or anything. The headset worked exactly one time and then never again. Called the help desk to get help either with what I am doing wrong or with getting the headset replaced. The guy with the help line walked me through all the normal steps of uninstall turn off unhook yada yada yada and when it was determined that the headset was infact the issue I was told the only option was to return the device to Amazon. All I wanted was a reply or for it to be fixed, and instead I was forced to get a refund. So I give the headset one star for working one time, and I give HTC negative stars for not standing by their products. I will not be buying this company’s products in the future
Erik Schafer –
There have been serious wiring issues with the headset since about 8 months after purchase. Their customer support discouraged me from getting a warranty repair (which I definitely regret) insisting the problems were solvable by unplugging the device. This briefly fixed the issues, which have only gotten worse and more persistent. It’s clear my issues are known issues, are serious issues, and their customer support still discouraged a warranty repair knowing the issues were serious.
The headset display often dies (goes black) when in use for 30 minutes. The headset display often has rectangular flickers of purple static especially when moving the head due to faulty wiring. The headset has graphical bugs (washed out, ghost images) which persist for hours if the link box is turned off with the steam VR software running. Often, the headset display does not turn on when launching software (remains black). Shutting down the VR software usually bricks my machine, requiring a hard power cycle reboot (holding the power switch).
Usually, it takes about 30 minutes of power cycling, unplugging and replacing cables, and blood sacrifices to chtulu before vr finally works.
The vive software often checks for updates, installs updates, but then is not updated to the new version when restarted. No clue what that’s about, either, just shitty software.
The image quality is not noticably better than the regular vive.
These problems are absolutely unacceptable at this price point. The customer service was disastrous, knowingly misleading me to save the company a warranty repair.
For my next VR headset — anything but HTC.
Do not buy, just buy a cheap headset from a company not desperate to rip you off.
Barb Pillisch –
i was split between the vive pro 2 and the valve index, decided to go with the vive pro 2 since I already had the original htc vive and learned that I could re use the base stations and controllers and just pick up the head set. The picture quality is pretty good compared to the original, much more clear and crisp and less of the screen door effect, the built in head set is decent and does away with having to use a regular head set and have the wires getting all tangled etc. but I kind of preferred the originals straps to the pro 2. Was able to get it working and paired with my base stations and controllers without any problems.